Safe or Blunder?

Spot the blunders before they cost you.

How to play
  • Judge the highlighted move: is it Safe or a Blunder? "Safe" means the eval barely moves — a swing of 0.4 or more counts as a blunder.
  • The call alone is worth little — call a blunder right, then play the punishing line for most of your points.
  • You have 3 lives — a wrong call or running out of time costs one.
  • Answer fast and chain correct calls to grow your combo multiplier.
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Safe or Blunder?
0 score
lives
x1 streak
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