Course

Triangulation

When the direct approach draws, losing a tempo on purpose is what wins.

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Level 1 — The Straight Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 2 — The Cross-Counter Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 3 — The Heavy Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 4 — The Quiet Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 5 — The Patient Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 6 — The Distant Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 7 — The Narrow Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 8 — The Wide Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 9 — The Hidden Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 10 — The Bold Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 11 — The Steady Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 12 — The Sharp Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 13 — The Long Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 14 — The Short Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 15 — The Central Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 16 — The Flanking Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 17 — The Timely Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 18 — The Forcing Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 19 — The Deep Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 20 — The Clean Tempo Switch

Use a three-move king manoeuvre to lose a tempo, force the defender aside and reach the winning square.

Level 21 — Course Practice

Face every course position without guidance. Reveal a hint only when you need one.