Course

The Square of the Pawn

Whether the defending king can catch a running pawn — without calculating every move.

Premium course Preview the syllabus below, then start a 7-day trial to train every level. Unlock all 26 courses →
Level 1 — The Straight Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 2 — The Cross-Counter Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 3 — The Heavy Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 4 — The Quiet Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 5 — The Patient Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 6 — The Distant Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 7 — The Narrow Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 8 — The Wide Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 9 — The Hidden Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 10 — The Bold Pawn Sprint

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 11 — The Steady King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 12 — The Sharp King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 13 — The Long King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 14 — The Short King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 15 — The Central King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 16 — The Flanking King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 17 — The Timely King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 18 — The Forcing King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 19 — The Deep King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 20 — The Clean King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 21 — The Tactical King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 22 — The Positional King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 23 — The Edge King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 24 — The Corner King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 25 — The Last-Tempo King Chase

Visualize the pawn’s square to decide instantly whether the defending king can catch it before promotion.

Level 26 — Course Practice

Face every course position without guidance. Reveal a hint only when you need one.